Game Modes

Strategic objectives that reward teamwork and tactical positioning.

Leyline Push

Competitive

A symmetrical tug-of-war. A massive Leyline Engine robot sits in the center of the map. Teams must stand near it to push it toward the enemy base.

THE TWIST

The robot moves faster if fewer allies are on it (1-2 players). This forces teams to push forward and take space aggressively rather than stacking 5 players on the cart.

Dominion

Control

Three capture points activate in sequence. Teams fight to control the active point, with the first to 100% winning the round. Best of 3 rounds wins the match.

THE TWIST

Each round features a different point. Once a team wins a round, the next point activates. If tied 1-1, the third and final point becomes a sudden death showdown with accelerated capture speed.

Core Design: Answerability

Every powerful ability is designed with specific, intentional counterplay. No hero should ever feel like a checkmate in the draft phase. There is always a strategic answer.