Game Modes
Strategic objectives that reward teamwork and tactical positioning.
Leyline Push
Competitive
A symmetrical tug-of-war. A massive Leyline Engine robot sits in the center of the map. Teams must stand near it to push it toward the enemy base.
THE TWIST
The robot moves faster if fewer allies are on it (1-2 players). This forces teams to push forward and take space aggressively rather than stacking 5 players on the cart.
Dominion
Control
Three capture points activate in sequence. Teams fight to control the active point, with the first to 100% winning the round. Best of 3 rounds wins the match.
THE TWIST
Each round features a different point. Once a team wins a round, the next point activates. If tied 1-1, the third and final point becomes a sudden death showdown with accelerated capture speed.
Core Design: Answerability
Every powerful ability is designed with specific, intentional counterplay. No hero should ever feel like a checkmate in the draft phase. There is always a strategic answer.